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Fillwave
10.0.0
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One can render to this texture and use the rendered 6 images as a 2D texture. More...
#include <Texture3DRenderable.h>
Public Member Functions | |
| Texture3DRenderable (TextureConfig *posX, TextureConfig *negX, TextureConfig *posY, TextureConfig *nY, TextureConfig *pZ, TextureConfig *nZ, Texture2DRenderable *text, ParameterList ¶m) | |
| void | resize (GLint width, GLint height) |
| void | bindForWriting () |
| void | bindForRendering () |
| void | setAttachment (GLenum attachment) |
| void | setAttachmentFace (GLenum face, GLenum attachment) |
| void | log () |
Public Attributes | |
| Texture3D | mTexture3D |
One can render to this texture and use the rendered 6 images as a 2D texture.
1.8.11