Fillwave  10.0.0
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flw::flc::PostProcessingPass Class Reference

Defines one post processing pass. More...

#include <PostProcessingPass.h>

Inheritance diagram for flw::flc::PostProcessingPass:
flw::flf::Finishable

Public Member Functions

 PostProcessingPass (flc::Program *p, flc::Texture2DRenderableDynamic *t, GLfloat lifetime)
 
 PostProcessingPass (const PostProcessingPass &arg)
 
PostProcessingPassoperator= (const PostProcessingPass &postProcessingPass)
 
flc::Texture2DRenderableDynamicgetFrame () const
 
flc::ProgramgetProgram () const
 
- Public Member Functions inherited from flw::flf::Finishable
 Finishable (float timeToFinish)
 
 Finishable (const Finishable &arg)
 
Finishableoperator= (const Finishable &postProcessingPass)
 
void checkTime (float timePassed)
 
float getPercentageDone () const
 
void finish ()
 
void reset ()
 
bool isFinished () const
 

Additional Inherited Members

- Protected Attributes inherited from flw::flf::Finishable
bool mFinished
 
float mTimeToFinish
 
float mTimePassed
 
float mPercentageDone
 

Detailed Description

Defines one post processing pass.


The documentation for this class was generated from the following file: