Fillwave  10.0.0
List of all members | Public Member Functions | Public Attributes
flw::flc::Texture2DRenderableDynamic Class Reference

Dynamic texture will update its content during runtime according to specified fragment shader. More...

#include <Texture2DRenderableDynamic.h>

Public Member Functions

 Texture2DRenderableDynamic (flc::TextureConfig *file, ParameterList &parameters, flc::Program *program)
 
void addTimeStep (GLfloat timePassed)
 
void draw ()
 
void reload ()
 

Public Attributes

Texture2DRenderable mTexture2DRenderable
 

Detailed Description

Dynamic texture will update its content during runtime according to specified fragment shader.


The documentation for this class was generated from the following file: