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Fillwave
10.0.0
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Public Member Functions | |
| flc::TextureConfig * | load (const std::string &filePath, GLenum format=GL_RGBA, const std::string &rootPath=0, GLenum cubeTarget=0) |
| flc::TextureConfig * | load (GLint screenWidth, GLint screenHeight, GLenum format=GL_RGBA) |
| const vecStack< GLenum > | getSupportedCompressionFormats () |
1.8.11