Fillwave  10.0.0
List of all members | Public Member Functions
flw::flf::AnimatorDefault Struct Referencefinal

Public Member Functions

GLint getBoneId (const std::string &name) const
 
void performAnimation (GLfloat timeElapsedInSeconds)
 
void setActiveAnimation (GLint activeAnimation)
 
void updateBonesBufferRAM ()
 
void updateBonesBufferVRAM (GLint uniformLocationBones)
 

The documentation for this struct was generated from the following file: