Fillwave  10.0.0
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flw::flc::TextureConfig::Header Class Reference

Stores the single file header info. More...

#include <TextureConfigs.h>

Public Member Functions

 Header (GLint internalFormat=GL_RGBA, GLint format=GL_RGBA, GLint type=GL_UNSIGNED_BYTE, GLsizei width=0, GLsizei height=0)
 

Public Attributes

GLenum mInternalFormat
 
GLsizei mHeight
 
GLsizei mWidth
 
GLenum mType
 
GLenum mFormat
 
GLenum mCubeTarget
 

Detailed Description

Stores the single file header info.


The documentation for this class was generated from the following file: