Fillwave  10.0.0
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flw::flf::Sphere Class Reference

Shape<flc::VertexBasic> encapsulating vertices and indices for triangle drawn UV sphere. More...

#include <Sphere.h>

Inheritance diagram for flw::flf::Sphere:
flw::flf::Shape< flc::VertexBasic >

Public Member Functions

 Sphere (GLfloat radius, GLuint rings=10, GLuint sectors=10, glm::vec3 color=glm::vec3(0.0))
 
- Public Member Functions inherited from flw::flf::Shape< flc::VertexBasic >
vec< flc::VertexBasicgetVertices () const
 
GLuint getVerticesSize () const
 
std::vector< GLuint > getIndices () const
 
GLuint getIndicesSize () const
 

Additional Inherited Members

- Protected Attributes inherited from flw::flf::Shape< flc::VertexBasic >
vec< flc::VertexBasicmVertices
 
vec< GLuint > mIndices
 

Detailed Description

Shape<flc::VertexBasic> encapsulating vertices and indices for triangle drawn UV sphere.


The documentation for this class was generated from the following file: