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Fillwave
10.0.0
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Fillwave debugger. More...
#include <Debugger.h>
Public Member Functions | |
| Debugger (Engine *engine, GLsizei howManyDebugWindows=6) | |
| void | setState (EDebuggerState state) |
| EDebuggerState | getState () |
| void | prepareDebugWindow (GLint id=0) |
| void | renderFromCamera (ICamera &c, GLint id=0) |
| void | renderDepthPerspective (GLint id=0) |
| void | renderDepthOrthographic (GLint id=0) |
| void | renderPickingMap () |
| void | renderGeometryBuffer (GLuint width, GLuint height, GLuint attachments, flc::FramebufferGeometry *buffer) |
Public Member Functions inherited from flw::flf::IReloadable | |
| IReloadable (Engine *engine, flc::VertexArray *=nullptr) | |
| IReloadable (IReloadable &&) | |
| IReloadable & | operator= (IReloadable &&) |
| IReloadable (const IReloadable &)=delete | |
| IReloadable & | operator= (const IReloadable &)=delete |
| void | reload () |
Additional Inherited Members | |
Protected Attributes inherited from flw::flf::IReloadable | |
| flc::VertexArray * | mVAO |
| flc::Sampler * | mSampler |
Fillwave debugger.
1.8.11