Fillwave  10.0.0
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flw::flc::Texture Class Referencefinal

Public Member Functions

 Texture (GLsizei howMany=1)
 
void reload ()
 
GLuint getHandle (GLuint id=0)
 

Public Attributes

GLsizei mHowMany
 
GLuint mHandles [FILLWAVE_GLOBJECTS_MAX]
 

The documentation for this class was generated from the following file: