Fillwave  10.0.0
List of all members | Public Member Functions | Static Public Member Functions
flw::flc::Framebuffer Class Reference

FramebufferObject - FO. More...

#include <Framebuffer.h>

Inheritance diagram for flw::flc::Framebuffer:
flw::flc::FramebufferGeometry

Public Member Functions

 Framebuffer (GLuint howMany=1)
 
void bind (GLuint id=0) const
 
void attachTexture2D (GLenum attachment, GLenum target, GLuint textureHandle)
 
void attachTexture2DDraw (GLenum attachment, GLenum target, GLuint textureHandle)
 
void bindForWriting (GLuint id=0) const
 
void bindForReading (GLuint id=0) const
 
void setReadColorAttachment (GLuint attachmentColor)
 
void setReadDepthAttachment ()
 
virtual void reload ()
 
GLuint getHandle (GLuint id=0)
 

Static Public Member Functions

static void bindScreenFramebuffer ()
 
static void bindScreenFramebufferForReading ()
 
static void bindScreenFramebufferForWriting ()
 

Detailed Description

FramebufferObject - FO.


The documentation for this class was generated from the following file: