Fillwave  10.0.0
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flw::flc::Attribute Class Referencefinal

VertexAttribute to be kept within the VertexBuffer. More...

#include <Attribute.h>

Public Member Functions

 Attribute (const std::string &name, GLuint index, GLint size, GLsizei stride, GLenum type, GLboolean normalized=GL_FALSE)
 
void bindLocation (GLint programHandle)
 
void arrayDisable ()
 
void arrayEnable ()
 
void arraySet ()
 
void setOffsetPointer (GLvoid *offset)
 
GLuint getSize ()
 
std::size_t getTypeSize ()
 
GLuint getIndex ()
 
std::string getName ()
 
void log ()
 

Detailed Description

VertexAttribute to be kept within the VertexBuffer.


The documentation for this class was generated from the following file: