Fillwave  10.0.0
Attribute.h
1 #pragma once
2 
3 /*
4  * The MIT License (MIT)
5  *
6  * Copyright (c) 2018 Filip Wasil and Fillwave community members
7  *
8  * Permission is hereby granted, free of charge, to any person
9  * obtaining a copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation the rights
11  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
18  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include <flw/flc/pipeline/Program.h>
25 
26 namespace flw {
27 namespace flc {
28 
33 class Attribute final {
34 public:
35  Attribute();
36 
37  Attribute(
38  const std::string& name
39  , GLuint index
40  , GLint size
41  , GLsizei stride
42  , GLenum type
43  , GLboolean normalized = GL_FALSE);
44 
45  void bindLocation(GLint programHandle);
46 
47  void arrayDisable();
48 
49  void arrayEnable();
50 
51  void arraySet();
52 
53  void setOffsetPointer(GLvoid *offset);
54 
55  GLuint getSize();
56 
57  std::size_t getTypeSize();
58 
59  GLuint getIndex();
60 
61  std::string getName();
62 
63  void log();
64 
65 private:
66  GLsizei mStride;
67  std::string mName;
68  GLuint mIndex;
69  GLint mSize;
70  GLboolean mNormalized;
71  std::size_t mTypeSize;
72  GLenum mType;
73  GLvoid *mPointer;
74 };
75 
76 } /* flc */
77 } /* flw */
Definition: Aliases.h:30
VertexAttribute to be kept within the VertexBuffer.
Definition: Attribute.h:33