Uniform data structure.
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#include <Uniform.h>
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GLenum | glEnum |
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GLbitfield | glBitfield |
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GLuint | glUint |
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GLint | glInt |
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GLsizei | glSizei |
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GLboolean | glBoolean |
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GLbyte | glByte |
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GLshort | glShort |
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GLubyte | glUbyte |
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GLushort | glUshort |
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GLfloat | glFloat |
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GLfloat | glVec2 [2] |
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GLfloat | glVec3 [3] |
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GLfloat | glVec4 [4] |
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GLfloat | glMat2 [4] |
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GLfloat | glMat3 [9] |
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GLfloat | glMat4 [16] |
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The documentation for this union was generated from the following file:
- /home/filip/Projects/fillwave/inc/flw/flc/pipeline/Uniform.h