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Fillwave
10.0.0
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Generates textures. More...
#include <TextureFactory.h>
Static Public Member Functions | |
| static flc::TextureConfig * | loadEmpty (GLint screenWidth, GLint screenHeight, GLenum format=GL_RGBA) |
| static flc::TextureConfig * | loadVirtualFileCheckboard (GLuint width, GLuint height, GLubyte red, GLubyte green, GLubyte blue, GLenum format=GL_RGBA) |
| static flc::TextureConfig * | loadVirtualFileColor (GLuint width, GLuint height, GLubyte red, GLubyte green, GLubyte blue, GLenum format=GL_RGBA) |
Generates textures.
1.8.11