Fillwave  10.0.0
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flw::flc::VertexParticleGPU Struct Reference

Stores the particle vertex data computed entirely on GPU. More...

#include <VertexBufferParticlesGPU.h>

Public Attributes

float position [3]
 
float velocity [3]
 
float size
 
float currentTime
 
float lifetime
 
float cameraDistance
 

Detailed Description

Stores the particle vertex data computed entirely on GPU.


The documentation for this struct was generated from the following file: