Fillwave  10.0.0
flw::flf::BuilderModelManual Member List

This is the complete list of members for flw::flf::BuilderModelManual, including all inherited members.

build() const (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManualvirtual
BuilderModel(Engine *engine, std::string modelPath, flc::Program *program) (defined in flw::flf::BuilderModel)flw::flf::BuilderModel
BuilderModelManual(Engine *engine, std::string modelPath="", flc::Program *program=nullptr, flc::Texture2D *diffuseMap=nullptr, flc::Texture2D *normalMap=nullptr, flc::Texture2D *specularMap=nullptr, Material material=Material()) (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManual
mEngine (defined in flw::flf::BuilderModel)flw::flf::BuilderModelprotected
mProgram (defined in flw::flf::BuilderModel)flw::flf::BuilderModelprotected
mShapePath (defined in flw::flf::BuilderModel)flw::flf::BuilderModelprotected
setDiffuseMapTexture(flc::Texture2D *texture) (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManual
setMaterial(const Material &material) (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManual
setModelPath(const std::string &path) (defined in flw::flf::BuilderModel)flw::flf::BuilderModel
setNormalMapTexture(flc::Texture2D *texture) (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManual
setProgram(flc::Program *program) (defined in flw::flf::BuilderModel)flw::flf::BuilderModel
setSpecularMapTexture(flc::Texture2D *texture) (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManual
~BuilderModel()=default (defined in flw::flf::BuilderModel)flw::flf::BuilderModelvirtual
~BuilderModelManual()=default (defined in flw::flf::BuilderModelManual)flw::flf::BuilderModelManualvirtual