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#include <ProgramPipeline.h>
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| ProgramPipeline (GLbitfield stage, GLsizei howMany=1) |
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void | bind (GLuint id=0) const |
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void | use (GLuint programHandle, GLuint id=0) const |
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| ProgramPipeline (GLbitfield stage, GLsizei howMany=1) |
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void | bind (GLuint id=0) const |
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void | use (GLuint programHandle, GLuint id=0) const |
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GLuint | getHandle (GLuint id=0) |
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The documentation for this class was generated from the following file: