Fillwave  10.0.0
flw::flc::IndexBuffer Member List

This is the complete list of members for flw::flc::IndexBuffer, including all inherited members.

bind(GLuint id=0) const (defined in flw::flc::IBuffer)flw::flc::IBuffer
bind(GLuint externalTarget, GLuint id) const (defined in flw::flc::IBuffer)flw::flc::IBuffer
bindBase(GLuint id=0) const (defined in flw::flc::IBuffer)flw::flc::IBuffer
bindBase(GLuint externalTarget, GLuint id) const (defined in flw::flc::IBuffer)flw::flc::IBuffer
emptyCPU() override (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffervirtual
emptyGPU() override (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffervirtual
getData() const (defined in flw::flc::IBuffer)flw::flc::IBuffer
getDataInternal() (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffer
getElements() const (defined in flw::flc::IBuffer)flw::flc::IBuffer
getHandle(GLuint id=0) (defined in flw::flc::IBuffer)flw::flc::IBuffer
getSize() const (defined in flw::flc::IBuffer)flw::flc::IBuffer
IBuffer(GLuint target, GLuint drawType=GL_STATIC_DRAW, GLuint index=0, GLsizei howMany=1) (defined in flw::flc::IBuffer)flw::flc::IBuffer
IndexBuffer(GLuint elements, bool fill, GLuint dataStoreModification=GL_STATIC_DRAW) (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffer
IndexBuffer(const std::vector< GLuint > &data, GLuint dataStoreModification=GL_STATIC_DRAW) (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffer
isLoaded() (defined in flw::flc::IBuffer)flw::flc::IBuffer
map(GLenum access) const (defined in flw::flc::IBuffer)flw::flc::IBuffer
mapRange(GLenum access, GLuint size=0) (defined in flw::flc::IBuffer)flw::flc::IBuffer
mData (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mDataIndices (defined in flw::flc::IndexBuffer)flw::flc::IndexBufferprotected
mDataStoreType (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mHandles (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mHowMany (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mIndex (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mLoaded (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mSize (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mTarget (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
mTotalElements (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
reload() (defined in flw::flc::IBuffer)flw::flc::IBuffer
send() (defined in flw::flc::IBuffer)flw::flc::IBuffer
setDrawType(GLuint drawType) (defined in flw::flc::IBuffer)flw::flc::IBuffer
setElements(GLuint elements) (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
setLoaded(bool loaded) (defined in flw::flc::IBuffer)flw::flc::IBuffer
setSize(GLuint size) (defined in flw::flc::IBuffer)flw::flc::IBufferprotected
setTarget(GLuint target) (defined in flw::flc::IBuffer)flw::flc::IBuffer
unbind() (defined in flw::flc::IBuffer)flw::flc::IBuffer
unbindBase(GLuint externalTarget) (defined in flw::flc::IBuffer)flw::flc::IBuffer
unmap() const (defined in flw::flc::IBuffer)flw::flc::IBuffer
~IBuffer() (defined in flw::flc::IBuffer)flw::flc::IBuffervirtual
~IndexBuffer() override=default (defined in flw::flc::IndexBuffer)flw::flc::IndexBuffer