Fillwave  10.0.0
ProgramLoader.h
1 #pragma once
2 
3 /*
4  * The MIT License (MIT)
5  *
6  * Copyright (c) 2018 Filip Wasil and Fillwave community members
7  *
8  * Permission is hereby granted, free of charge, to any person
9  * obtaining a copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation the rights
11  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
18  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include <flw/flc/pipeline/Program.h>
25 #include <flw/flf/loaders/ProgramLoaderTypes.h>
26 #include <flw/flf/loaders/ShaderLoader.h>
27 #include <flw/cmn/resources/FileLoader.h>
28 
29 namespace flw {
30 class Engine;
31 namespace flf {
32 
37 class ProgramLoader : public ShaderLoader {
38 public:
39  ProgramLoader(Engine *engine);
40 
41  flc::Program* getProgram(EProgram program, const std::string& filenamePrefixForShaders = "");
42 
43  flc::Program* getQuadCustomFragmentShader(const std::string &shaderPath);
44 
45  flc::Program* getHUDCustomFragmentShader(const std::string &shaderPath);
46 
47  static void initDefaultUniforms(flc::Program *program);
48 
49 public:
50 
51  Engine* mEngine;
52 
53  const char *mFeedbackVaryingsGPUEmiter[6];
54 };
55 
56 } /* flf */
57 } /* flw */
Definition: Aliases.h:30
Loads programs.
Definition: ProgramLoader.h:37
Fillwave engine core.
Definition: Engine.h:85
Loads shader sources.
Definition: ShaderLoader.h:34
Single GLSL program object.
Definition: Program.h:37