24 #include <flw/flc/pipeline/Program.h> 25 #include <flw/flf/loaders/ProgramLoaderTypes.h> 26 #include <flw/flf/loaders/ShaderLoader.h> 27 #include <flw/cmn/resources/FileLoader.h> 41 flc::Program* getProgram(EProgram program,
const std::string& filenamePrefixForShaders =
"");
43 flc::Program* getQuadCustomFragmentShader(
const std::string &shaderPath);
45 flc::Program* getHUDCustomFragmentShader(
const std::string &shaderPath);
53 const char *mFeedbackVaryingsGPUEmiter[6];
Loads programs.
Definition: ProgramLoader.h:37
Fillwave engine core.
Definition: Engine.h:85
Loads shader sources.
Definition: ShaderLoader.h:34
Single GLSL program object.
Definition: Program.h:37