24 #include <flw/flc/buffers/IBuffer.h> 37 IndexBuffer(GLuint elements,
bool fill, GLuint dataStoreModification = GL_STATIC_DRAW);
39 IndexBuffer(
const std::vector<GLuint>& data, GLuint dataStoreModification = GL_STATIC_DRAW);
43 GLuint* getDataInternal();
45 void emptyCPU()
override;
47 void emptyGPU()
override;
50 std::vector<GLuint> mDataIndices;
Base for all buffer types.
Definition: IBuffer.h:33
IndexBufferObject - IBO.
Definition: IndexBuffer.h:35