Fillwave  10.0.0
UniformBuffer.h
1 #pragma once
2 
3 /*
4  * The MIT License (MIT)
5  *
6  * Copyright (c) 2018 Filip Wasil and Fillwave community members
7  *
8  * Permission is hereby granted, free of charge, to any person
9  * obtaining a copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation the rights
11  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
18  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include <flw/flc/buffers/IBuffer.h>
25 #include <string>
26 
27 namespace flw {
28 namespace flc {
29 
34 class UniformBuffer : public IBuffer {
35 public:
36  UniformBuffer(std::string name,
37  GLuint index,
38  GLuint uniformBlockSize,
39  GLuint bindingPoint,
40  GLuint dataStoreModification = GL_STATIC_DRAW);
41 
42  ~UniformBuffer() override;
43 
44  std::string getName();
45 
46  void bindRange(GLuint id = 0);
47 
48  void push(GLfloat *data, size_t size = 0);
49 
50  void emptyCPU() override;
51 
52  void emptyGPU() override;
53 
54 private:
55  std::string mName;
56  GLuint mBindingPoint;
57 };
58 
59 } /* flc */
60 } /* flw */
Definition: Aliases.h:30