Fillwave  10.0.0
mVertexBufferParticles.h
1 #pragma once
2 
3 /*
4  * The MIT License (MIT)
5  *
6  * Copyright (c) 2018 Filip Wasil and Fillwave community members
7  *
8  * Permission is hereby granted, free of charge, to any person
9  * obtaining a copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation the rights
11  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
18  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include <flw/flc/buffers/TVertexBuffer.h>
25 
26 namespace flw {
27 namespace flc {
28 
34  float velocity[3];
35  float startPosition[3];
36  float startTime;
37 };
38 
43 class VertexBufferParticles : public TVertexBuffer<VertexParticle> {
44 public:
45  VertexBufferParticles(const std::vector<GLfloat> &velocities,
46  const std::vector<GLfloat> &positions,
47  const std::vector<GLfloat> &times);
48 
49  ~VertexBufferParticles() override = default;
50 
51  void log() const override;
52 };
53 
54 } /* flc */
55 } /* flw */
Definition: Aliases.h:30
Template for all vertex buffers.
Definition: TVertexBuffer.h:42
Vertex buffer specialized with VertexParticle data structure.
Definition: mVertexBufferParticles.h:43
Stores the particle vertex data.
Definition: mVertexBufferParticles.h:33