24 #include <flw/flc/buffers/TVertexBuffer.h> 43 VertexBufferFloat(
const std::vector<VertexFloat> &values, GLuint dataStoreModification = GL_STATIC_DRAW);
47 void log()
const override;
Template for all vertex buffers.
Definition: TVertexBuffer.h:42
Stores the float vertex data.
Definition: mVertexBufferFloat.h:33
Vertex buffer specialized with GLfloat data structure.
Definition: mVertexBufferFloat.h:41