| attach(std::unique_ptr< T > &&node) (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| attachNew(TArguments...args) (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| detach(T *node) (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| detachChildren() (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| isAttachedDetached() (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| mChildren (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | protected |
| mFlagAttachedDetached (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |
| onAttached(ITreeNode *) (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inlinevirtual |
| onDetached() (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inlinevirtual |
| operator=(const TreePtr &)=delete (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |
| operator=(TreePtr &&)=default (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |
| TreePtr() (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | inline |
| TreePtr(const TreePtr &)=delete (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |
| TreePtr(TreePtr &&)=default (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |
| ~TreePtr() override=default (defined in flw::flf::TreePtr< T, C >) | flw::flf::TreePtr< T, C > | |