24 #include <flw/OpenGL.h> 25 #include <flw/cmn/Blending.h> 37 , eRenderHandleDiffuse
39 , eRenderHandleSpecular
40 , eRenderHandleSampler
45 GLubyte mRenderStatus;
48 GLubyte bIndexDraw : 1;
51 GLubyte bSpecular : 1;
52 GLubyte bBlending : 1;
53 GLubyte bIsContainer : 1;
54 GLubyte bIsAnimated : 1;
62 GLint mIndicesPointer;
64 GLuint mHandles[eRenderHandlesSize];
Single draw item structure.
Definition: RenderItem.h:33
Structure defining the blending parameters.
Definition: Blending.h:29