24 #include <flw/flc/buffers/mVertexBufferBasic.h> 25 #include <flw/flf/models/shapes/Shape.h> 36 Quad(GLfloat size = 1.0f);
Shape encapsulating vertices and indices for triangle drawn quad.
Definition: Quad.h:34
Base class for every shape. Specialized with Vertex data structure.
Definition: Shape.h:37