Fillwave  10.0.0
Framework.h
1 #pragma once
2 
3 /*
4  * The MIT License (MIT)
5  *
6  * Copyright (c) 2018 Filip Wasil and Fillwave community members
7  *
8  * Permission is hereby granted, free of charge, to any person
9  * obtaining a copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation the rights
11  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
18  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 /* Space */
25 #include <flw/flf/space/LightPoint.h>
26 #include <flw/flf/space/LightSpot.h>
27 #include <flw/flf/space/LightDirectional.h>
28 #include <flw/flf/space/Scene.h>
29 
30 /* Loaders */
31 #include <flw/flf/loaders/AndroidLoader.h>
32 #include <flw/flf/loaders/ProgramLoader.h>
33 
34 /* Models */
35 #include <flw/flf/models/builders/BuilderModelManual.h>
36 #include <flw/flf/models/builders/BuilderModelExternalMaps.h>
37 #include <flw/flf/models/shapes/BoxOcclusion.h>
38 #include <flw/flf/models/shapes/Box.h>
39 #include <flw/flf/models/Skybox.h>
40 #include <flw/flf/models/MeshTerrain.h>
41 
42 /* HUD */
43 #include <flw/flf/hud/Text.h>
44 #include <flw/flf/hud/Button.h>
45 
46 /* Effects */
47 #include <flw/flf/models/effects/Fog.h>
48 #include <flw/flf/models/effects/BoostColor.h>
49 #include <flw/flf/models/effects/TextureOnly.h>
50 
51 /* Particles */
52 #include <flw/flf/models/Impostor.h>
53 #include <flw/flf/models/EmiterPointCPU.h>
54 
55 #if defined(FILLWAVE_BACKEND_OPENGL_ES_20)
56 #else
57 #include <flw/flf/models/extended/EmiterPointGPU.h>
58 #endif