24 #include <flw/flf/models/shapes/Quad.h> 35 Box(GLfloat quadSize = 1.0f);
Basic Shape for general usage. Indices and vertices provided.
Definition: Box.h:33
Shape encapsulating vertices and indices for triangle drawn quad.
Definition: Quad.h:34
Base class for every shape. Specialized with Vertex data structure.
Definition: Shape.h:37